ksp high altitude plane

Learn more about Stack Overflow the company, and our products. What's the difference between a power rail and a signal line? I have enough patience to do the slow flying, but is it horribly inefficient? Please consider starting a new thread rather than reviving this one. and our Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.. Visit Stack Exchange The maximum cruise altitude is just over 40,000 feet. i dont know what kind of range youre looking for but i would make a significantly smaller plane. Why is there a voltage on my HDMI and coaxial cables? It is usually best for initial designs to be based on logic and real-world physics and then be prepared to experiment with non-logical alternatives for optimisation. alternatively, combine a liquid fuel rocket into your plane. Maneuver node plans don't take drag into account, so you'll have to overshoot quite a bit to compensate. Build a plane or rocket for Kerbal high altitudes, We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. Something that I think has become less clear since someone updated the wiki. I've been trying my hand at some High altitude speedy planes for a while now, but can't seem to get a hang of the altitudes that each engine likes, I know kerbal isn't earth, so looking up the crushing altitude of say the sr71, doesn't seem to apply, but I was hoping that others experiences would help me. Along with rockets, planes are one of KSP's most commonly referenced kinds of vessel, and are a vessel type . My 'plane science' is more advanced than my 'rocket science' (career mode) because I got tired of seeing all the high-altitude missions I had on the books and wanted to finish them. TLDR: You need parts you don't have to make a plane that flies that high. So long as there's only one high-altitude measurement to take, you should be able to complete a whole set of 3-4 in one flight. I'm in career mode and got all groups of the 45-science-cost level, except Flight Control, and additionally have Electrics, Heavy Rocketry and Fuel Systems. I tried building a plane but can't climb higher than about 11,000m (I don't have many plane parts yet, though). A temple in the desert (6 29 47 S 141 40 3 W) known as Tut-Un Jeb-Ahn, although this name can only be seen when a vessel crashes into it. with a thrust vectoring range of only 3 degrees. You may be correct and that 3 engine plane is a lemon. Simply changing the intakes made it fly completely out of control and impossible to land. Planes and Altitude differences. :: Kerbal Space Program General Air Flow: Air Flow represents with how much force air passes the turbine (notice: different amounts of air at the same speed equals in different amounts of force!). So now to come to an end: from my experience I'd say for a medium sized aircraft it is best to fly between 12-13 km. But a rockets can do it. It is somewhat slow but very steady in flight. Because when your engine has to take in air forcefully it automatically means there isn't enough surrounding your engine and that again means that air density and therefor air resistance must be pretty low too. Basically there are two things that limit your maximum speed: thrust and speed of sound and with that your maximum altitude. Paste as plain text instead, air) that high up. Spaceplane - Wikipedia She has a horrible turn rate and oscillates a couple of thousand meters at cruise, but it's flyable. If it's below the cross-hairs, you need a little more AoA. AoA built into the wing relative to the plane body is called the angle of incidence, just to help clear up. Even better, burn a little more, and you can pop out of the atmosphere for a bit and avoid all that nasty drag stuff. KSP Quick Guides: High Altitude Design and Flying - Stock v.23 Stoober AK 3.32K subscribers Subscribe 21K views 8 years ago This tutorial will cover designing and flying a plane that can soar. If you want to cover your aircraft with loads of intakes, I'm sure you could easily fly above 35km and reach 2000+ m/s velocity. Don't worry about Isp. Redoing the align environment with a specific formatting, Trying to understand how to get this basic Fourier Series. KSP - High Altitude Aircraft 16,702 views Jan 22, 2016 172 Dislike Share Save Phoenix Fleet Systems 222 subscribers Have a type of atmospheric craft you'd like to see me experiment with? You could try combining the two. Another problem is jet engines stealing fuel from the rockets' tanks - you may want to pump the fuel manually (requires an R&D centre upgrade) or add some pipes between them. I've since shaved that down more but that was by going even higher and even faster). This thread is quite old. Things that work at low altitude don't work so well up high and the plane ends up going up and down while slowly losing speed until it can't maintain altitude anymore. High altitude flight is efficient because the air is thinner, and therefore aircraft experience less parasitic drag. I'm in career mode (have the turbofan engine) and trying to get some science readings for a mission at a high altitude. KSP Career: Episode 13 - High Altitude Surveys - YouTube Thank you, I was able to reach up to 24km altitude with this design. Air Flow + max. The U-2 is probably the highest altitude aircraft still flying. You are simply running out of atmosphere (i.e. Using very light "engine rich" planes and "reverse swooping" (building velocity at 10km then gently curving up) you can temporarily get above 20km with Wheesely and Juno. I've added more engines, more intakes to no avail. http://www.youtube.com/user/Cruzanak?sub_confirmation=1Quicklinks to topics in this videoJet Engine Concepts: 0:30Air Intakes: 1:13Flameouts: 2:22Control Surfaces: 5:08Flying Tips: 5:57This video will go over everything that you need to know about to design a capable plane that can fly in the thinnest of atmospheres. 1.) Powered by Invision Community. A jet engine from KSP 0.18 A jet engine is an air-breathing engine which uses onboard liquid fuel and combusts it with the oxygen drawn from the atmosphere. I don't have that cockpit in my career game yet, but maybe it will work with the other one. If you have an account, sign in now to post with your account. Powered by Invision Community, Thanks, I'll go try to stuff a few extra turbojets and intakes on my plane, I was generally under the impression that basic jets were mostly deadweight on high-performance aircraft: [] at hypersonic velocities. [Solved] 30 20 / Personally, I don't enjoy survey contracts on Kerbin. Sideslip handling. The easiest "default" way to build a plane in KSP-- i.e. I didn't succeed with his design, though; I always ended up having somehow unstable airplanes. This works, but it's not optimal. EDIT: Essentially, make like an SR-71, if an SR-71 didn't have cooling problems limiting it to Mach 3.4. In my case, it brought me to 20km up at a 45-degree angle, but it is probably not optimal. - "In Space High" means your craft is inside the given Sphere of Influence and above the "Space Border" altitude listed in the Celestial Body Multiplier Matrix. Isn't that backwards snark? high altitude flight :: Kerbal Space Program General Discussions I was hoping that the new intakes would give it the added altitude. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Powered by Invision Community. The sweet spot for the upper atmo engines, I find, is between 10k and 12k. I find that a conservative amount is 2 RAM intakes and 2-4 radial intakes per turbojet. I generally don't fuss with AoI unless I'm making a long range cruiser. All the information you could want to know about science, including the altitudes for each celestial body, and what altitudes a given experiment works on are available at: http://wiki.kerbalspaceprogram.com/wiki/Science. Even if the air is thin, you can still put out plenty of power if you are shoving enough in with raw speed. Dedicated to the growth and advancement of amateur rocket scientists! With the tanks disconnected that way, the rockets don't leach from the jets. I did some testing and found that the turbojets get the best Isp around 5.2 km altitude, so I was thinking of flying at that altitude. 2022 Take-Two Interactive Software, Inc. Make sure we're on the same page with terminology. Either of the two speeds are to be avoided. Cookie Notice But my guess is that these same general principles would probably apply to FAR, and that all that would change would be the numbers involved. Content titles and body; Content titles only Very cool. Third, which I haven't given a good try, would be a carefully-timed deorbit maneuver so you come down through your desired location as you fall from space. How to make a loop for linear actuator in Kerbal Space Program, Breaking Ground. If you enter the Mun's SOI, it immediately counts as "In Space High over Mun" until you get below 60km Mun altitude. If you have an account, sign in now to post with your account. Thanks. Remember that you need to have intakes somewhere in line with the engine to function at that altitude. You cannot paste images directly. Control Sensativty for Planes - KSP2 Suggestions and Development That will unlock: At sea level, it produces 120 kn thrust, but at 15 km altitude, it only produces 13.7 kn of thrust, barely enough to provide any thrust to climb higher, Long and narrow wing has less surface area to provide lift, and at higher altitude, the atmospher is so thin that the lift generated by long and narrow wings is insufficient for sustainable flight. The most efficient way is, of course, to make a high altitude (or space) plane. You get tons of thrust if you put it into "wet" mode, but you lose fuel efficiency. All rights reserved. - "In Space High" means your craft is inside the given Sphere of Influence and above the "Space Border" altitude listed in the Celestial Body Multiplier Matrix. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1933948095, https://steamcommunity.com/sharedfiles/filedetails/?id=1933948668, https://steamcommunity.com/sharedfiles/filedetails/?id=1934517923, https://steamcommunity.com/sharedfiles/filedetails/?id=1335577943, https://steamcommunity.com/sharedfiles/filedetails/?id=1640213502, https://steamcommunity.com/sharedfiles/filedetails/?id=1640214586, https://steamcommunity.com/sharedfiles/filedetails/?id=1937826505, https://steamcommunity.com/sharedfiles/filedetails/?id=1937931692. There are no requirements as far as size or power are concerned, as the AI Pilot is capable of flying pretty much anything - from tiny scout planes to oversized freight craft. Pasted as rich text. Hopefully this will be helpful to you. Only the fuel tanks attached to rockets have any oxidiser in them. The J-404 "Panther" Afterburning Turbofan is a jet engine added in version 1.0.5. Immediately starting rocket engines at full throttle turned out to make most of my aircrafts totally unstable, turning them up gradually worked way better. Welcome to the forums. Your link has been automatically embedded. A well-designed jet with this engine and with the afterburner lit, flown properly, can momentarily climb to 30,000 m altitude. Which is capable of high altitude, high speed flight. Thrust means that slower-is-better no longer applies: now, slower means less drag but more gravity, so there's a tradeoff (which I'm not going to carefully calculate for you, because it's hard). You can do that by right-clicking the engine and clicking "Toggle Mode." New comments cannot be posted and votes cannot be cast. Check out the website and try the game out for yourself :Dhttps://kerbalspaceprogram.com/ First off as of .15.1 intakes don't do anything. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. The ideal case for optimally efficient flight (which is what you want if you're trying to maximize cruise altitude) is when your wings are mounted to the body, pitched up just enough that when cruising in level flight, the body of the aircraft is pointing perfectly . Pretty often, the tail "wiggled" and/or the plane became totally unstable when I fired the rocket boosters. It is designed to aid in player-controlled flight on generic (space)plane, providing a soft layer between user joystick\keyboard input and control surface outputs. Strictly speaking this optimisation is unnecessary, but it can win you a bit of range. Kerbin | Kerbal Space Program Wiki | Fandom It flames out at 25,000. Be sure to have enough intakes (I think maximum efficiency in stock is 1 ramjet intake per ~2 tons of plane, though that is aesthetically ridiculous), and if you're still running short of intake air, you can dip down a bit to speed up and get to denser air. If too much air runs into the turbine, the excessive amount just flows out unused through side-vents (I think). You cannot paste images directly. I don't have any exact numbers for you, but you can right-click an engine in flight and it will show both current and optimal airflow, which should hopefully let you work out the best altitude. Upload or insert images from URL. 2.) So, to correct " is below crosshairs", what you need to do is to add a little AoA to the wings. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Beginner's Guide: Tips and Basics - Kerbal Space Program 2 Wiki Guide - IGN Proceed with caution. Originally posted by lord bird: yep thats right jool has a surface. I start with the normal jet engines (which takes almost the complete runway). It'll probably be more efficient with more intakes, but I wouldn't increase the number of engines. How can this new ban on drag possibly be considered constitutional? I followed a similar strategy. Jets drop thrust at higher altitude and speed, but also drop . Remembering the FW TA152 and the U2 I put long wings on it and while its turn rate makes an airliner look like a fighter plane it is stable enough at 19000m. In addition to the traditional giant tube of explosions that flings things up high approach, Kerbal Space Program includes a very useful piece of equipment that became quite popular in the 20th century: wings.. As high and fast as you can go without engine flameout: preferably ~2000 m/s at 25-30 km (and yes, that's almost orbital velocity). I decided to look into that two intakes thing, and it turns out to make 11-12 m/s difference at 19,000m with my plane. If too little air runs into the turbine your combustion chamber will not be able to burn up fuel effectively due to the lack of oxygen. Using indicator constraint with two variables, Is there a solution to add special characters from software and how to do it. Or it can supercruise at three times the speed of an equivalent Wheesley jet (with nearly equal fuel efficiency) at 15,000 m altitude. I got this game so I could over-engineer rockets, so I mostly ignore the airplanes. At this point the plane plummets, but as it goes deeper into the atmosphere, it regains pitch authority, and at 10km it's enough to regain control and turn it around for a safe landing. Rockets aren t the only way to get to space. The stratospheric region, where temperature rises as altitude increases, spans the region between the altitudes of 10 km and 22 km. 2022 Take-Two Interactive Software, Inc. Any of my search term words; All of my search term words; Find results in. That will probably allow you to fly comfortably above 20-25km (or higher, depending on the overall mass of your aircraft). When I say ", You know you've nailed it correctly if, when you're in level flight, your. ksp high altitude planebad bunny tour 2022 tickets ksp high altitude plane. Kerbal Space Program ( KSP) is a space flight simulation video game developed by Mexican developer Squad for Linux, OS X, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. Make sure you've angled your wings up slightly so that you provide enough lift for a 0 angle of attack at top speed. This causes the body of your plane to generate additional drag. Thanks, I'll go try to stuff a few extra turbojets and intakes on my plane Do you know how many intakes/turbojet are needed to run in the regime you described? Best way to get down into thicker air and land is to perform what dogfighters called a 'Split-S'. This makes jets built using this engine considerably more maneuverable. KSP Quick Guides: High Altitude Design and Flying - Stock v.23 Not only does it conk out at high altitudes, but also it conks out at high speeds, and you need to be able to go fast to fly up high. I don't have that other stuff yet. ksp high altitude plane - digitalidentityorganization.com It seems to be based on the General Electric F-404 Afterburning Turbofan, which shares the same name and maximum thrust (85 kN dry). 2022 Take-Two Interactive Software, Inc. You need to do it with what you've got. (Actually, four ways: but balloons aren't in the stock game) Lifting surfaces are great but they lose effectiveness just as fast with altitude as drag falls. As you found out, it basically konks out at 15km. - but they were talking about having two intakes/engine. Early career high altitude observations question : r/KerbalAcademy You arent doing anything wrong. Additionally please know that .16 will feature new code that will change the way space planes work in every aspect. The SR-71 could probably fly higher, but it isn't flying any more. The U-2's published maximum altitude is somewhere above 74,000 feet. This means that the only thing that decides wheter your engines run efficient is determined by how much thrust they produce (opt. Fighting oscillations. Any advices for building a vehicle for this task? No, I think it's correct, unless I've got a brain fart going, here. June 3, 2022 . Air Intake: Air Intake shows the amount of force your engine uses to suck air into the turbine. Paste as plain text instead, To reach the initial low Earth orbit of the International Space Stationof 300 km (now 400 km), the delta-v is over six times higher, about 9.4 km/s.

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ksp high altitude plane

ksp high altitude plane